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The prompt that made this
“Title: SUPER MASON BROS Create a classic Super Mario Bros style platform game. Main character: Hero looks and moves like classic Mario Short plumber style character Red cap Blue overalls White gloves Must have Mario-style animations (run, jump, skid, crouch, idle, victory pose) Jump height and movement should feel like old Mario games Can stomp enemies and bounce upward Can enter pipes Can break blocks when powered up Gameplay: Side scrolling left → right Collect coins Hidden blocks Question blocks Brick blocks Secret areas inside pipes Flagpole at end of level Lives system (3 lives) Score counter Coin counter Timer Power Ups: 🍄 Super form → grow bigger 🔥 Fire form → shoot fireballs ⭐ Star mode → temporary invincibility Worlds: World 1 – Grass Land Classic easy intro. World 2 – Underground Cave Dark level with moving platforms. World 3 – Sky Land Cloud platforms and long jumps. World 4 – Lava Castle Final castle level. Enemies: Walking mushrooms Turtle enemies Flying enemies Fire plants in pipes Final Boss: A giant turtle king on a bridge over lava. Ending: Character rescues Max the Leopard Gecko and they do a victory pose together. Style: Classic 1985 Super Mario Bros energy but smoother, colorful 30-bit pixel art. Extra: Add hidden shortcuts and a secret moon level if player gets 100 coins. THAT should feel way more like Mario instead of random platform game 😭🍄”
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How it plays
SUPER MASON BROS drops you into a platformer game where you jump from platform to platform, threading gaps above the hazards. The pacing ramps over time, approachable early but steadily less forgiving.
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Comments · 1
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Someone· 2h ago
I can't even move