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The prompt that made this
“Create a game where the player controls a small slime and must survive waves of humans intent on killing it. The game should feature a leveling system where the player chooses a mutation at each level; these mutations are divided into three categories: attack, defense, and magic.”
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How it plays
Slime Survivor drops you into a top down shooter game where you weave through enemy fire and chain power-ups. The pacing ramps over time, approachable early but steadily less forgiving.
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