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The prompt that made this
“Make a top-down action game where a knight fights endless dragons. Dragons spawn from all sides of the map. The knight attacks with a sword and gains experience points for every dragon defeated. Level up to unlock stronger weapons and special abilities. Survive as long as possible and defeat giant boss dragons every 5 levels.”
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How it plays
Dragon Slayer drops you into a top down shooter game where you weave through enemy fire and chain power-ups. The pacing ramps over time, approachable early but steadily less forgiving.
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